![]() The Arrange mode was a nice addition and would switch the items in the main game around. Yeah, in a way they don’t impact the gameplay, but it's funny to kill an enemy with no gore and blue blood pouring out. The new features of changing the blood color and setting the violence to low or high levels were really fun to play around with. Just try Resident Evil: Director’s Cut and the Dual Shock edition of RE2, and it's apparent these games were never originally designed for these controls. The problem I had with the first PlayStation Dual Shock controller was how tacked on its controls were with some of the earlier releases on the system. It’s like this type of game was made for the analog stick of N64 which many titles on the system have already proved. The N64 port did come off superior to the PS1 versions, and it's because the controls weren't clumsy when I used the controller's analog stick. In 1999, Capcom ported the original released game to the Nintendo 64 two years later. It'd be the ultimate version of RE2.With the success of Resident Evil 1 on PS1, Nintendo wanted in on the series as well. I just wish the GameCube version had taken the Full screen, 60 frames per second FMVs from the Dreamcast, and combined them with all the stuff from the N64 version. I personally prefer the GameCube version, simply because it controls best on GameCube. GameCube: Letterbox 30 frames per second FMVs, hi-res charater models, medium-res backgrounds, Main game, Hunk, Tofu, Extreme Battle Mode. Nintendo 64: Letterbox 30 frames per second FMVs, hi-res character models, hi-res backgrounds (Hi-res achieved with Expansion Pak), Main game, Hunk, Tofu, EX Files, Devil May Cry control option, Item randomizer, change the color of the blood (Red, Blue, Green, None). Let's do a comparison:ĭreamcast: Full screen 60 frames per second FMVs, hi-res character models, low-res backgrounds, Main game, Extreme Battle Mode, Hunk, Tofu. There's some debate over which version of RE2 is the best. ![]() While I only played it (and beat it once), I still had just as much fun with it as the PSX original. The ratings icon is a trademark of the interactive Digital Software Association.Īh yes. Dolby and the double-D symbol are trademarks of Dolby Laboratories. ![]() ![]() MusyX Audio Tools Licensed by Factor 5 PORTIONS © 1999 ANGEL STUDIOS. Voice Compression Technology Copyright © LucasArts Entertainment Company LLC and Factor 5 LLC. RESIDENT EVIL 2 and CAPCOM EDGE are trademarks of CAPCOM CO., LTD. CAPCOM and the CAPCOM logo are registered trademarks of CAPCOM CO, LTD. Tofu and more!ĬHECK TO SEE IF RECYCLING FACILITIES EXIST IN YOUR AREA Hidden game modes â Play the 4th survivor or as the hidden character.Two separate adventures â Play as Leon or Claire in a desperate fight for survival.The survival horror masterpiece now enhanced for the Nintendo® 64.When Leon and Claire arrive in town, their nightmare is just beginning. Blood-thirsty zombies, hideous mutations now overwhelm the community. A mysterious muta-genic virus has broken loose and the entire town is infested. Something is desperately wrong in Raccoon City. IF THE SUSPENSE DOESN'T KILL YOU, SOMETHING ELSE WILL.įace your fears in the ultimate test of survival.
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